Friday, 15 December 2017

Your Christmas Shopping sorted, courtesy of Fighting Fantasy!

There are only 9 shopping days left until Christmas, and you're wondering either...
(a) What do I get the gamebook fan in my life?
or...
(b) What shall I buy for myself for somebody else to give me for Christmas?

Well, have no fear, all your Christmas shopping solutions are here!

How about the graphic novel collection of Ian Livingstone's FREEWAY FIGHTER, written by Andi Ewington, with art by Simon Coleby, colours by Len O'Grady, and letters by Jim Campbell, available now from Titan Comics?


And if graphic novels are your thing, don't forget that Steve Jackson's The Trolltooth Wars, by PJ Montgomery and Gavin Mitchell, is also available now.

Perhaps you like your adventures more auditory. If so, then check out FoxYason's Fighting Fantasy audio drama, The Warlock of Firetop Mountain: The Hero's Quest.

But if you like your FF adventures old school, then you should definitely check out Scholastic Books' new editions of various classic FF gamebooks, along with Ian Livingstone's newest title, The Port of Peril.


For the gamebook buffs and art lovers out there, there are currently two volumes in Jonathan Green's YOU ARE THE HERO series.


And there are the new licensed Fighting Fantasy ARUs from All Rolled Up!


But probably the ultimate gift for any FF fan, is the new book coming from Unbound, DICE MEN: Games Workshop 1975 to 1985, written by Steve Jackson and Ian Livingstone with Jamie Thomson, about the early history of Games Workshop, without which there wouldn't have been any Fighting Fantasy gamebooks!


Rewards include signed, limited editions hardbacks, reproductions of Games Workshop’s newsletter Owl and Weasel No.1 signed by Ian and Steve, signed gamebooks, and even lunch with the authors. So don't delay, pledge today, for that ultimate Christmas gift!


Wednesday, 13 December 2017

Tin Man Games announce Fighting Fantasy Classics!

First there was The Warlock of Firetop Mountain, then Fighting Fantasy Legends, and now Fighting Fantasy Classic will be coming your way in 2018.

Tin Man Games have announced that they will be releasing a classic gamebook version of The Warlock of Firetop Mountain, along with The Citadel of Chaos and City of Thieves, as part of Fighting Fantasy Classics, a digital library app for iOS, Android, PC and Mac, that the company have been developing.

The original FF adventures are being converted to a digital gamebook format. Combat and SKILL rolls will be resolved by rolling realistic 3D dice, and the famous Adventure Sheet, normally found at the front of the books, functions in the game via an autofill system.

The library will debut early 2018 and will feature Fighting Fantasy titles previously released by Tin Man Games, including Bloodbones, Caverns of the Snow Witch, Island of the Lizard King and The Forest of Doom, along with new adaptations previously unseen in Tin Man’s gamebook engine, which will include Deathtrap Dungeon, Sword of the Samurai and Creature of Havoc.

Fighting Fantasy Classics will be available to download in February 2018 for iOS and Android. It will also be available on PC and Mac via Steam a few months later.

To find out more, follow this link.


Monday, 4 December 2017

Dice Men: The History of Games Workshop Unbound!

Some exciting news broke at Dragonmeet over the weekend. If you haven't already heard, Unbound will be publishing a new book about the early years of Games Workshop.


Dice Men: Games Workshop the Early Years 1975 to 1985 is co-authored by Steve Jackson, Ian Livingstone and Jamie Thomson. Steve and Ian need no introduction, and Jamie Thomson will be best known to Fighting Fantasy fans as the co-author of Talisman of Death, Sword of the Samurai and The Keep of the Lich-Lord, but he was also an employee of Games Workshop in those early days.

We've already had the history of FF gamebooks by Jonathan Green, which currently runs to two volumes and which touched on the foundation of Games Workshop, but Dice Men will explore that seminal time in much greater detail. It will take the form of a full colour, highly illustrated hardback over 300 pages long, A4 (210mm x 297mm) printed on 140gsm gloss art stock, with colour printed endpapers and a bookmark ribbon.

To find out more about this very special book, and to pledge your support to the project, follow this link.



Friday, 1 December 2017

Fighting Fantasy at Dragonmeet 2017

Celebrate 35 years of Fighting Fantasy gamebooks at Dragonmeet this Saturday, 2nd December.

Steve Jackson and Ian Livingstone, the co-creators of the world's most popular gamebook series, will be giving a talk, to mark this incredible milestone, at 1:00pm.


Fighting Fantasy Gamebooks
by Steve Jackson and Ian Livingstone
1982 - 2017


The day-long event runs from 10:00am until midnight, and Fighting Fantasy historian Jonathan Green will also be there, selling copies of YOU ARE THE HERO Parts 1 and 2.

Not only that, but Fox Yason Audio (producers of The Warlock of Firetop Mountain audio drama) will also be in attendance.



If you're attending the event, remember to stop by stands K5, K6 and K7 and say hello.

Click to enlarge




Monday, 27 November 2017

Freeway Fighter signing at Forbidden Planet

Fighting Fantasy co-creator Ian Livingstone, legendary SF&F artist Jim Burns, and comic book artist Simon Coleby were at Forbidden Planet on Saturday to sign copies of Ian Livingstone's FREEWAY FIGHTER - the limited edition comic book series from Titan Comics - written by Andi Ewington and drawn by Simon Coleby, with colours by Len O'Grady and lettering by Jim Campbell - which has now been collected as a paperback graphic novel.

The new Ian Livingstone's FREEWAY FIGHTER looking resplendent within its Jim Burns cover.

Signed book plates.

Some very limited edition giclee prints of Jim Burns' cover art for Freeway Fighter.

It wasn't just Ian Livingstone's FREEWAY FIGHTER that was on sale and available for signing at Forbidden Planet on Saturday!

Fans gather to meet the guests and have their treasures signed.

Jim Burns, Ian Livingstone and Simon Coleby ready to sign!

The signing session gets under way.

It was great to see fans who discovered Freeway Fighter and Fighting Fantasy when they were young introducing the next generation of children to the wonders of interactive gamebooks and graphic novels.

Forbidden Planet also had a limited of number of copies of Jim Burns' artwork collection Hyperluminal on sale on the day, which Jim was also happy to sign.

Special thanks to Fighting Fantasy stalwart James Aukett for the photographs, and if you weren't able to make it to Forbidden Planet at the weekend, Ian Livingstone will be appearing at Dragonmeet this Saturday, 2nd December, where he will be giving a talk about Fighting Fantasy and his hopes for the future of the series.



Saturday, 25 November 2017

Freeway Fighter signing at Forbidden Planet today!

If you're in London tomorrow, why not stop by the Forbidden Planet Megastore on Shaftesbury Avenue, between 1pm and 2pm, where Ian Livingstone, Jim Burns and Simon Coleby will be signing copies of the collected trade paperback of Titan Comics' Ian Livingstone's FREEWAY FIGHTER?

Ian will also be signing any other Fighting Fantasy merchandise you care to take along to the event.


Friday, 17 November 2017

The Second Swordsman - 'Keep Your Blade Ready and Luke Sharp!'

This Gamebook Friday it's time for the eleventh entry in Malcolm Garcia's ongoing Second Swordsman series of posts, in which he undertakes classic Fighting Fantasy adventures by only ever selecting the second choice of any list of options.

This week, how will he get on using this process with the works of FF author Luke Sharp?


The Second Swordsman - 'Keep Your Blade Ready and Luke Sharp!'

By Malcolm Garcia

Although his first FIGHTING FANTASY adventure was the sci-fi themed Star Strider, for his other three books Luke Sharp would exclusively explore the southwestern corner of Khul. In both Chasms of Malice and Daggers of Darkness YOU are an heir to a kingdom, but to claim what is yours YOU must confront the foul forces that would take over. While in Fangs of Fury YOU are a soldier who is sent on a mission to reignite the magical flames that defend your kingdom and prevent the evil enchanter Jaxartes from taking over southern Khul. In all three YOU are sent on your way by the wizard Astragal and your last view of him in both Chasms and Fangs is him sending YOU down a hole in the ground.


In all three of these adventures following the Second Swordsman process (of arbitrarily choosing every second option) resulted in universal failure. I variously suffered an instant death due a poor choice, had another instant death from a roll of the dice, and was killed in combat.

I started each adventure with fairly good SKILL, STAMINA and LUCK scores; however, I found that I only tested my LUCK twice – once in both Chasms and Daggers. Each adventure also provided me with a good supply of provisions and two had the return of the magical potion (which I haven’t seen since trying Phantoms of Fear). I chose the STAMINA potion (the second option) in both Fangs and Daggers. While Chasms had no such potion option, it did give me a magical cat that could restore my LUCK and assist me a total of nine times.

Both Fangs and Daggers had some additional game dynamics that added a layer of complexity. In Fangs YOU are racing the clock with an instant death promised if the 14 walls of the Citadel are breached. And in Daggers YOU are racing the clock with an instant death promised if poison from a wound inflicted by an enchanted dagger spreads throughout your body. Daggers also adds to your quest the possibility of collecting a half dozen medallions that will allow YOU to cheat a death-in-combat (for a price).

All three of Sharp’s adventures had me being overpowered by various gangs of locals. In both Chasms and Fangs the Second Swordsman process resulted in me being captured within a few choices of starting. Sharp could have used these occasions to instantly kill me, but he didn’t. In Chasms I manage to escape my jailers, thanks to a sympathetic blacksmith. And in Fangs I was on the brink of being executed when I was rescued by a mysterious stranger who butchered my captors and probably would have been better suited to completing the adventure. In Daggers I wasn’t imprisoned until later in the adventure, but what this story had in abundance was the opportunity to be surrounded and automatically surrender. This happened four times which would have been annoying, but it never led to something bad happening straight away.

Unlike the last episode of the Second Swordsman, in all three of Sharp’s Titan-based adventures, I was able to test my blade. In Chasms my first enemy was one of the seven Khuddam, the ‘big bads’ of the book. With a SKILL of 10 she was one of the toughest first encounters I’ve ever had (only the Fog Wyvern from Legend of Zagor and the Mammoth from Caverns of the Snow Witch had the same SKILL) and she took off nearly two thirds of my STAMINA before I beat her. In Daggers I fought a total of eight creatures, all of whom were mercifully weaker, and in half of the battles I lost no STAMINA at all. In Fangs I only fought six enemies, three of which died without inflicting a scratch on me, but the last, the Bodyguard Knight, killed me. She only had a SKILL of 8, which is the equal-lowest skilled creature to defeat me (the other being the Fighting Slave from Trial of Champions), but I had poorly managed my STAMINA in the lead up to this fight and I died for want of eating just one more meal.

My death in Chasms was much more anti-climactic. After defeating Khuddam Friankara, I fled and paused for a moment, only to be surrounded by a gang of orcs who weren’t as understanding as the groups who caught me in Daggers. And in Daggers I finally fell victim to a random roll of the dice and was killed by a spike trap. If I have one issue with Daggers, it is that there are too many of these ‘tests’ where the outcome is not influenced by your LUCK or SKILL. Not only did one of these kill me, but I lost several STAMINA points from similar, earlier, trials.

Overall I enjoyed Sharp’s world of southwestern Khul, especially in Fangs and Daggers as the books gave the sense of moving through a world inhabited by a large number of NPCs who have their own missions and motivations. I would have liked to have eaten more in Fangs (so I would have survived that particular fight) and to have had the opportunity to use the magical cat in Chasms. It’s not every FIGHTING FANTASY adventure where YOU get to bring along a pet!


Thank you once again to Malcolm, for his latest Second Swordsman blog post. If you have any suggestions for items for the official Fighting Fantasy blog don't forget to get in touch via mail@fightingfantasy.com.

Friday, 10 November 2017

Steve Jackson & Ian Livingstone to attend DRAGONMEET 2017

Celebrate 35 years of Fighting Fantasy gamebooks at Dragonmeet this December.

Steve Jackson and Ian Livingstone, the co-creators of the world's most popular gamebook series, will be giving a special seminar at Dragonmeet, on Saturday 2nd December 2017, to mark this incredible milestone.

Steve Jackson and Ian Livingstone in 1982.

The event runs from 10:00am until midnight, and Scholastic Books will be there, selling copies of the Fighting Fantasy re-issues, and so will Fighting Fantasy historian Jonathan Green, who will have copies of YOU ARE THE HERO Parts 1 and 2 on sale.

We'll see you there, and may your STAMINA never fail (in the signing queue)!


Wednesday, 8 November 2017

Ian Livingstone's FREEWAY FIGHTER signing at Forbidden Planet

Forbidden Planet are pleased to welcome back Gamesmaster Ian Livingstone and artist Jim Burns, on Saturday 25th November from 1:00–2:00pm, for another unique signing event!

Ian and Jim, along with a host of comic book talent, including artist Simon Coleby, will be signing copies of the collected trade paperback of Titan Comic's Ian Livingstone's FREEWAY FIGHTER four-part mini-series.

Scripted by Andi Ewington, with art by Simon Coleby, colours by Len O'Grady, letters by Jim Campbell, and edited by Fighting Fantasy's very own Jonathan Green, the FREEWAY FIGHTER graphic novel is a prequel to Ian Livingstone's much-loved 1985 Fighting Fantasy gamebook.

In the story, an unknown virus has wiped out over 85% of the world’s human population. Former I-400 Driver Bella De La Rosa is one of the 15% – living every day as if it were her last. Now, eighteen months after the collapse of civilisation, faced with a new world order where violence and chaos rule the Freeway, she must hone her racing skills and survive any way she can!

Also available ONLY at the Forbidden Planet event are two very Limited Edition Prints of Jim Burns' original cover art for the Freeway Fighter gamebook!


Friday, 3 November 2017

Fighting Fantasy historian Jonathan Green to attend AramadaCon this weekend

Fighting Fantasy historian and gamebook author Jonathan Green will be one of the guests at this year's AramadaCon, which is taking place at Future Inns this weekend in Plymouth.

On Saturday 4th November, in the Main Hall, he will be giving a talk entitled 'How to Write an Adventure Gamebook', while on Saturday evening there will be a live read-through of a Fighting Fantasy adventure.

Not only that, but he will have a table in the Dealers' Room, where he will be selling copies of his history of Fighting Fantasy Gamebooks, YOU ARE THE HERO Parts 1 and 2.


Sunday, 29 October 2017

Join the battle for a British Games Institute

Fighting Fantasy co-founder of Games Workshop, co-creator of Fighting Fantasy and godfather of the UK gaming industry Ian Livingstone is leading the campaign for a British Games Institute.

The www.britishgamesinstitute.com is a proposal backed by over 500 games, arts, finance and educational organisations, as well as both trade bodies TIGA and Ukie. But it won't happen unless politicians understand how important games are to UK people like you. And so Ian needs your help to persuade government to fund the British Games Institute.

If you've ever played a video game, you've probably played one made in the UK. From the breath-taking creativity of Monument Valley and LittleBigPlanet, the grand strategies of Total War and Football Manager, the exhilaration of F1 and Forza, the glorious exploration of Elite, the joy of Lego and Worms to the freedom and sophistication of Grand Theft Auto and Batman, the British have a genius for making games.

We have made world-class games for nearly 40 years, but the studios that make our games face massive challenges in raising the money needed to develop games, fighting low public and media recognition of games' impact on our culture and economy, and real difficulties accessing the skills to keep our games world-class.

British games contribute well over £1 billion to the country's economy every year but government funding for the art form that is games has been negligible. Some still question whether games are even an art form. In this day and age!

Many of the most influential people in games, finance, the arts and education believe that it's high time games had a single national public agency to champion games. This new agency will address these challenges by funding the production of cultural games, backing cultural projects like games festivals and heritage, and sourcing cutting edge skills through online training.

For the petition to be delivered to Minister of State, Department of Digital, Culture, Media and Sport Matthew Hancock MP, it needs 10,000 signatures. It already has almost 4,000 but there is still a long way to go.

So please follow this link and sign the petition yourself, and then share it will all your friends and colleagues and ask them to sign it too, and let's make the BGI a reality!


Friday, 27 October 2017

Haunting Reads for Hallowe'en

With Hallowe'en on the horizon, which do you think is the scariest Fighting Fantasy adventure gamebook? Is it Steve Jackson's House of Hell, Ian Livingstone's Blood of the Zombies, or something else?

Let us know which you think is the most chilling gamebook yet in the comments below.

House of Hell


Blood of the Zombies

Temple of Terror

Beneath Nightmare Castle

Vampire of the Vampire

The Keep of the Lich Lord

Island of the Undead

Spellbreaker

Revenge of the Vampire

Curse of the Mummy

Bloodbones

Howl of the Werewolf

Night of the Necromancer